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All weapon types in The Anacrusis

The Anacrusis, a iv-thespian co-op shooter, pits you and your team confronting a horde of aliens that accept infested and taken over the coiffure of the infinite station. Y'all'll need to arm yourself with whatever you can find — and there are a lot of choices. Here are all of the weapon types in The Anacrusis.

Pistol

Screenshot by Gamepur

The pistol is your standard starting sidearm. It features an ammo chapters of 12 shots and space surplus ammo — but your firepower, rate of burn, and spread are not neat. This pistol is an "I just ran out of ammo for my good gun" type of weapon, and unfortunately, it is besides the merely weapon you tin can use when you are downed.

SMB

Screenshot by Gamepur

The SMB is similar to the SMG in other games. This gun features a high rate of burn down and ammo chapters of 500, but a middling spread, range, and firepower make it a little on the weaker side. Information technology is cracking for mowing down diverse Grunts in between encounters, and extremely useful for immigration out the minions that the Spawner produces. This weapon tin be selected in all Prophylactic Rooms.

Blaster

Screenshot by Gamepur

The Blaster is this game'southward variation on the shotgun from other shooters. The Blaster boasts high firepower and high spread, depression range, and low rate of fire. The ammo capacity sits at 96, so you may need to notice an ammo refill station from fourth dimension to time, specially during longer encounters. Having a Blaster on hand is useful for clearing out Grunts merely especially handy for dispatching Brutes. This weapon tin exist selected in all Safe Rooms.

Plasma Burglarize

Screenshot past Gamepur

For all of you assault rifle fans out there, the Plasma Rifle has that niche covered. This weapon is your Swiss Ground forces Pocketknife — middling firepower, rate of fire, and hip-fire spread. When aiming down sights, withal, the Rifle spread reduces dramatically, allowing you to pick targets off from a altitude. This is very useful for getting rid of Grabbers and Goopers, and with an ammo chapters of 240, you lot'll have plenty of rounds to burn down. This weapon tin be selected in all Condom Rooms.

Arc Rifle

Screenshot by Gamepur

A special weapon that can only exist institute as boodle outside of Condom Rooms, the Arc Rifle shocks targets within a wide box in front of y'all. Information technology'due south powerful and beneficial for oversupply control but has an ammo limit of 45, and Ammo Stations cannot furnish information technology.

Light amplification by stimulated emission of radiation Rifle

Screenshot by Gamepur

Another special weapon that can only be found equally loot outside of Condom Rooms, the Laser Burglarize fires a full-bodied, continuous beam of heat wherever yous are pointing it at. This is handy for focusing damage on a single entity just can exist used to clear out an entire room if necessary. This weapon has an ammo limit of 45, and Ammo Stations cannot replenish information technology.

Auto Turrets

Screenshot past Gamepur

A special weapon that can just be plant as loot outside of Safe Rooms, the Automobile Turret is a "burn down-and-forget" blazon of weapon. Set it up before starting an run across, and information technology will automatically track onto and fire at enemies inside a 180-degree radius in front of it. It cannot be picked up or turned around one time placed, and so ensure yous have it how you want earlier setting information technology down. This weapon has 2 charges, allowing for two turrets to be placed — even so, y'all tin can spawn additional Car Turrets if you can find more than.

Source: https://www.gamepur.com/guides/all-weapon-types-in-the-anacrusis

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